PulseSuit
Wearable; Haptic; Accessible; Product Design
“ A wearable vibrating vest designed for Deaf and hard-of-hearing users in fitness scenarios, translating music into tactile feedback. By distributing vibrations across different muscle zones, it communicates rhythm, timing, and intensity, creating a tactile ‘language’ for movement.
12/14/2025
StageMemo
Wearable; UX; Product Design
“A wearable device used in theaters to monitor the audience's real-time emotions and collect feedback during the performance. It enhances interaction among the audience and bridges the gap between the audience and the stage.”
9/21/2024
MossCube
Physical Interactive Installtion; Design
“An interactive installation where human force directly shapes the behavior of a simulated natural system. Through a muscle sensor, physical exertion becomes a trigger for increasingly intense environmental responses. MossCube exposes a tension between control and resistance, suggesting that the more we impose on nature, the more forcefully it responds.”
3/11/2026
Trick or Trigger!
Physical Interactive Game; Arcade
“ A Halloween-themed shooting game where players use a laser gun to hit targets and score points within a one-minute countdown. Targets vary in difficulty and reward, encouraging fast reactions and accurate aim. With a countdown screen and a real-time scoring display, the project brings a playful, arcade-style experience into a physical interactive setup. ”
10/21/2025
Future Heritage Says
Critical Thinking; Aesthetic Work
“This work predicts future cultural relics and prompts people to reflect on how the passage of time, societal changes, and technological advancements will impact cultural heritage.”
2/1/2024
Neighbor Spy
PC & VR Game
“A narrative & puzzle game. It tells the story of an alien who, while living on Earth, gains access to a neighbor's privacy and protects itself from being discovered. It highlights the importance of privacy and security in living spaces.
6/21/2024
EchoLife
Physical Interactive Installation; Design
“A work that resonates with people, where many may believe that inanimate objects actually have emotions: they might feel exhaustion, pain, sadness... This could be a projection of human emotions onto these objects, or perhaps there are more complex explanations.”
11/29/2024
Including graphic design, hand-drawn artworks, video works, game projects, and more. Click to view more.